Let’s take a quick look at the gameplay:
- Meditation: An idle feature generating Gold Coins automatically every 10 seconds. Invite guildmates or other players to accelerate coin production. Each invitation can receive up to 6 assists; after that, you must send a new invitation. Even if you don’t get full assists, you can send another invite after one hour.
- Dispatch Missions: Assign heroes to complete missions and earn rewards, including Diamonds. Use Fate Runes for free task refreshes without spending Diamonds.
- Nightmare Suppression: A daily guild event. Challenge up to twice a day, deploying up to 12 heroes per attempt. Exploit Nightmare weaknesses for bonus points. Weekly Nightmare traits refresh. Total guild points unlock reward chests for all members.
- Mystery Land:
- Recruit Attendants to harvest or steal resources.
- Higher land levels unlock better rewards and more Attendant slots.
- Resource ownership is determined by Attendant numbers; ties favor the landowner.
- Gathering speed is affected by fatigue, Attendant difference, and resource attributes.
- Fatigue increases with successful gathering or stealing and resets daily.
- One free resource refresh daily; additional refreshes cost Diamonds (extra free refresh with a monthly card).
- Random chests appear if land space is available.
- Hero Trials:
- Single-hero combat challenges with high difficulty.
- Enemies are the same across trials; performance depends on hero abilities.
- Prioritize training heroes with strong single-target or AoE skills to clear stages efficiently even when underleveled.